This is a complete misrepresentation of the dominant sentiment - which is that a rev share would have been fine, thank you, because devs can actually plan around that. The only thing I can think of is either a) dumb pride that means they don't want to copy Epic, or more likely b) to make money they would need to have a much lower revenue threshold than Epic because they are more indie-focused, and having the same % model would make them directly comparable and strictly worse, which will make them look bad.Ĭlick to shrink. But Epic does this because they have Fortnite money, and so are basically giving it away to the 90% to make money only on the 10% whales.Īs to why Unity doesn't also propose this, I don't know, and I doubt they'll ever say, because corpos never explain this stuff. There is not a point where Adobe is like "your wedding photography business made more than £200,000 this year so we are going to take a % of your revenue". If you run a photography business you probably use Lightroom/Photoshop, and pay £n/user/month for access to that software. Unity is currently (as in prior to this stupid change) a seats-cost per user per month-model, which is what most professional software uses. The push to ad rev, the focus on installs over sales (due to ad rev/microtransactions), the complete ignorance of piracy on PC, console network traffic lockdown, etc.it kinda makes more sense when you see it through the lens of constantly updated and online mobile games that rely on ad rev and microtransactions (as piracy matters none there).Ĭlick to shrink.This is Epic's model, it is free until a certain threshold then it's x%. Everything to do with console/PC is just hand waved because it never really mattered to Unity. (edit- i'm referring to previously released games on older versions of Unity here) The console networks are locked down pretty hard, so unless there was some crazy backdoor that Unity could turn on at a moment's notice (which I would say isn't realistic), they are looking to developers to just use the 1 download = one install type of thing that you would see on the mobile game platforms.Ī lot of this move makes way more sense when you realize that it was made for a mobile game development audience. For users residing in the EU, TMNT Splintered Fate may include the use of persistent identifiers for game management purposes and installation of this app constitutes your permission to such usage of persistent identifiers for all users on your device.On consoles, I don't believe this is possible. Use of this app is subject to the Nickelodeon Terms of Use Agreement. Our Privacy Policy is in addition to any terms, conditions or policies agreed to between you and Apple, Inc., and Nickelodeon and its affiliated entities are not responsible for Apple's collection or use of your personal user data and information. For more information regarding Nickelodeon’s use of personal user data, please visit the Nickelodeon Group Privacy Policy below. User data may be used, for example, to respond to user requests enable users to take advantage of certain features and services personalize content and manage and improve Nickelodeon's services. User data collection is in accordance with applicable law, such as COPPA. TMNT Splintered Fate collects personal user data as well as non-personal user data (including aggregated data). Defeat your enemies- Face off against a host of classic TMNT foes and factions Upgrade your Turtle powers- Unlock and level-up your powers to become a master ninja Travel through iconic TMNT NYC locations- Starting in the sewers and ending in an epic rooftop battle! Unite the Brothers- Bodacious co-op gameplay with up to four players Play your favorite Turtle- Take control of all four Turtles, each with unique powers and abilities No two runs are the same- Randomized power-ups, room layouts, and boss modifiers for gnarly fun! Roguelike action game!- Fast, visceral and exciting combat puts you in the middle of Turtle brawls However, as the gang gets ever closer to Splinter’s otherworldly location, an even greater threat lingers in the shadows… With April and Metalhead analyzing recovered artifacts for clues, the Turtles battle to recover their father from the clutches of the Foot Clan. When Splinter is kidnapped by Shredder, mysterious portals simultaneously appear across NYC. New York City is in chaos! Enter the FIGHT, ADAPT, REPEAT portal loop of Splintered Fate to set things straight.
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